Bellman's World
Welcome to Bellman's world! A tribute to Richard E. Bellman. A mouse called Bellman has to reach some cake.
When reaching some cake cell
, she win 100€ (reward of 100€).
When reaching some death cell
, she looses 100€ (reward of -100€).
Each step to an empty cell
costs 1€ (reward of -1€).
You can modify the map.
Left mouse button: increase the reward in a cell (state): death
→ empty
→ cake
.
Right mouse button: decrease the reward in a cell (state): cake
→ empty
→ death
.
Select an algorithm:
Qlearning
SARSA